# Step In v16 Quick Start

1. Choose condition deck.
2. Shuffle and draw 6.
3. App builds players and randomly assigns Aspects.
4. App reveals Moment targets.
5. Before halfway, place up to one Lead per lane.
6. Halfway: current Leads lock.
7. After halfway, second card in a lane is Support. Resolve Support, then Ripple.
8. Enter raw values into the app before Aspect modifiers.
9. App resolves results, RETURN, Pressed state and path.
10. Cleanup: lane cards to Used, keep unplayed hand, keep future Banked Leads, draw up to 6 or 5 if Pressed Mind.

Bank 1 = reveal top draw-deck card and assign it as a Banked Lead for next Moment. It is not a Support.

RETURN = mark a recovery attempt. The app checks it after final adjusted values.
