No case loaded

Case console for a physical intervention deck

Step Away

The app runs the case. The cards do the table work. Build the response, hold the hour, and let the archive remember what happened.

Shared OutcomesPublic case stories and product links.

Case categories

Pick the human problem first, not the suit.

Start clean

New Case

Cases

Standalone starts one case. Campaign starts a run that carries consequences.

Case

No case

Progress0 / 20
Pressure0 / 6
PresenceFlickering

Moment 1

Moment

Watch
Aim
90sec
Hand 7Official deckDIG phaseNo wrinkle

Single Intervention

Play one card while the Moment timer is live. DIG is handled physically at the table.

Weave Intervention

Play two numbered cards while the Moment timer is live. One Weave per Moment. WEAVE ONLY cards need a compatible care-chain pair.

Last play
No intervention yet.
DIG reminder
Jokers
Case log

Cards

Deck Library

Reference

Rules Spine

Archive

Archive & Community

Community milestones

Expandable

Content Packs

Monthly cases

Drop JSON packs into content/packs or import them through the admin panel. The deck stays the same. Cases and wrinkles expand.

Table sheet

How to Play

Step Away, one-page play sheet

Goal: respond to the case before Pressure overtakes the room. Progress means the case is becoming safer. Presence means the person is becoming more reachable. Receptivity means your help is landing without flooding them.

  1. Start a case. Deal the hand shown by player count. Read the Moment aloud.
  2. Timer starts live. DIG physically whenever needed: Single DIG discards 1 and keeps 1. Weave DIG discards 2 numbered cards and keeps 2.
  3. Commit help. Play one Single, or one Weave of two numbered cards. WEAVE ONLY needs a compatible care-chain pair.
  4. Read the reaction. The emoji flash tells you if the help felt fitted, too gentle, heavy or overwhelming.
  5. End the Moment. You get a check-in: Progress, Pressure, Presence, Receptivity and suit ranges are revealed.
  6. Draw back up. Continue through the three authored Moments. If Crisis opens, resolve it before the case continues.

Key rule: bigger is not always better. Each suit has an ideal VALUE range. Fit the person, not the scoreboard.

Purpose

About Step Away